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The Game

 

Colorado. A lonely waystation with a grim past sits on a treacherous pass of the San Juan Mountains. Between 1860 and 1880, no one could have guessed the events that took place there and in the surrounding area just 10 years before. Sure, there were stories told of a lost pioneer family and their belongings as they attempted the dangerous route during a bad winter, but stories are stories. Just fanciful things to entertain and educate. “Don’t go up there during the cold seasons”, they said. “Don’t even try – the mountains will swallow you up just as it did that poor family in 1849, and any others who’ve been stupid enough to head that way since.”

 

This was a time of conflict, driven, some might say, by the belief of Manifest Destiny; the sense that those who dared, won. Some might consider this to be the bold ambition, enterprise, and the determination that would make America great. Without the shine, however, and stripped down to its barest and most ugly bones, it can be seen as greed.

 

And greed does dangerous things to a man’s mind when he sees something he wants.

He can taste it. Smell it. Feel it just within his grasp. All he needs to do is reach a little further, a little faster, and take the sort of risks that see the weak left behind… Hunger. Need. Want.

 

The pioneers that became lost in the mountains in 1849 were only the first to discover how badly this could end. Subjected to hard weather they were ill prepared for, they lost not only their belongings but also their humanity. Abandoning the weak at an old trapper’s lodge, they drove out into the blizzard and succumbed to desperate measures. Turning on one another, driven insane by animalistic hunger, they ate those they had once considered loved and became hungry ghosts in the snow. Endlessly craving, searching, knowing only starvation. The wendigo spirit had possessed them.

 

Since that time, the tragic tale of the lost pioneers became a warning about the dangers of the mountains – the weather, the wildlife, and of course the native tribes. Little did folk know that the natives were the only ones who were capable of keeping the ghosts at bay.

 

This was certainly not known by Josephine and Caleb Cawley who had made sport of shooting any and all natives who crossed their path after they acquired the old trapper’s lodge and set about making it a business. War and disease had dwindled the local tribe down to precious few; only when the last of the tribe fell in 1879 to Josephine’s shotgun would the Cawley’s come to realise their folly.

 

Another hard winter had passed and the hungry ghosts had returned. Without the placating presence of the tribe to keep the monsters at bay, it was only a matter of time before something more dangerous and desperate would begin to exert its influence. As the spring of 1880 set in, ravenous sights turned upon the old trapper’s lodge, Lullaby’s Grace. It fell to the residents to find out how to escape it.

 

This was the Legend of Lullaby Pass. 

Multimedia

 

A small selection of photos from the event are available below, as taken by Ann Sundqvist and Refs with cameras.
Ann's photos were taken over Saturday early afternoon until late afternoon (unfortunately when the weather was at its worst!); more photographs taken throughout the event are available via Facebook. Please note that all links open to new windows/tabs depending on your browser.

 

This first gallery shows pictures of the game.

 

This second gallery contains a number of behind-the-scenes shots taken in the week before players arrived.

 

Event Details

 

Event Date: Friday the 4th April 2014 until time-out, Sunday the 6th of April 2014
Event Location: The Birks
Ref Team: Lucrecia, Jonno, Mr VI, Lucie, Mew, Nai
Player Spaces: 18

 

The Original Pitch

 

The original game pitch
LP_pitch.pdf
Adobe Acrobat document [775.6 KB]

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