This is the bit of the site which covers the basics of Health and Safety and how we work to ensure that games are run in a safe way that is also respectful to the venues we are able to use.
We have a few ways in which we look to ensure that Health and Safety is observed in the run up to, and during, events:
We’d also ask that, as events are Horror events and so will contain mature themes and visual elements, if you have any big buttons that it would absolutely break you to have pushed, you let us know. We don’t want to encounter a situation whereby a player needs to drop out of an event because they stumble across something which trips a switch OOC.
As part of the sign-up process for weekend events, players will be given an Event Attendance form to fill in. This will ask for basic information like contact details, travel plans, and next of kin in case of emergencies. It will also ask for information around dietary requirements and any health concerns you feel that we ought to be aware of. Anything relating to your personal, medical information will be passed onto the First Aiders (with your permission), and whoever is responsible for catering will be given your dietary requirements. We’ll keep in touch with you throughout to make sure you’re okay with any arrangements.
Pre-Game Briefs are delivered before every event regardless of the experience level of participants; they last approximately 1 hour and involve the Ref team giving a high level overview of the system and mechanics, relevant information about the setting, and a pre-amble to the game itself. It is a good opportunity for players to ask questions. During the Brief, you’ll also be given a System crib sheet which you can keep on you throughout the game as a handy reminder.
We know that in order to have a good game, players need to be well rested and well fed. If we want to go down the full on sleep-deprived, uncomfortably-hungry game route, we will broadcast that
well in advance. It’s not the sort of thing that, in our experience, players respond well to without warning!
We will ensure that during weekend events players have three main opportunities a day to eat. These will be cunningly described as mealtimes. We will broadcast the times that food will be served as part of the event. It is up to players to ensure that they make themselves available to eat. If, for example, it is made known in play that breakfast will be served between 8am and 9am, if you sleep in until 10am, then you’ll have to forage for yourself. Please avoid eating other players.
We will ensure – insofar as our plot and our dramatics are concerned – players will have a decent chunk of time in which to sleep per night which Refs will not directly interrupt. We cannot be held responsible for what other players do as a reaction to things that happen. As events are time bound, the great gears of plot will continue to grind on regardless of whether you’re peacefully asleep, or awake and highly caffeinated in a corner, clutching a shotgun.
If you become ill during a game you must let Refs or Crew know. If you do not, then we will assume that you are behaving in character and we will treat you as any other player.
Alcohol is allowed at Events and you may find that in games where formal meals are arranged a few bottles of booze might appear on the table as part of the catering. Players are allowed to bring
their own alcohol and we will not prevent players from drinking.
However: there is a big difference between drinking socially and relaxing into things, and drinking for the sake of drinking. Please do not abuse the trust that we, as Refs, extend to players. Please be aware that if we see that you have clearly had too much or if we are approached by another player with concerns for how much you are drinking, we reserve the right to ask you to sit out until you have sobered up. Drinking is fine if done maturely and in moderation. Do it in character, not out of character. These are role play events, not piss-ups.
As an obvious extension to this, if you are playing a character who has Alcohol (or, indeed, any other drug) as a Coping Mechanism or Flaw, you should find a way to phys rep this without damaging yourself.
Given the level of investment that players feel with their characters and the months of preparation on all sides, it’s only natural that events in-game might start to affect you OOC.
If you feel that you are getting angry out of character, please take the step of removing yourself from the event for as long as you need to calm down. Sometimes tempers can be frayed and it is possible for you to get aggravated for IC reasons. Recognising that you’re getting heated is not a bad thing and respect will be extended to you for grabbing a Ref and asking for a time out. It’s better that you tell a Ref and we’ll create a space for you. If you are being wound up by another player, please come and rant to a ref. If we feel that action is necessary, we will do all we can to help.
The Combat System is non-contact so we trust players to use objects in their environment as dramatically appropriate to feign attacks on other players. What we will not allow is the use of sharps (anything with a point or a blade) being used. Please see the Combat section on sharp weapons for more detail around this. Anyone found using an actual knife in combat or as a dramatic device will be given a time out and a talk from the Ref team. The bottom line is that you can't predict the actions of other players or guarantee that they've seen what you have in your hand and we're not prepared to take the risk.
Members of Public
As games are run in a variety of locations, coming into contact with members of public is a risk. Although venues will be privately hired or booked, there is a chance that a member of the public might wander over to see what’s happening. This is particularly important to note when player characters might be wielding replica weapons (guns or knives) which, from a distance or to an untrained eye, may look realistic. We ask players to direct members of public towards the Crew or Refs who can explain what's happening. People are usually very interested in what we're doing and we're only too happy to give them an explanation.
A Bit of Common Sense!
Common sense goes a long way. If in doubt, keep the following three key things in mind: